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MRL | Main Hub

MRL | Main Hub

A Roblox experience owned by Mario's Rugby League.

SportsENRugby LeagueSports SimulationCompetitive

Description (written by the developer; not a statement by this register)

MRL is a Roblox rugby league game with competitive match-day gameplay, team systems, tackles, tries, conversions, stats, replays, jerseys, rankings, and live events. Join a team, customize your player, build your stats, and create big rugby league moments on the field.

Last updated by the developer 10 Aug 2026, 13:26 UTC.

0
playing (measured 11 Aug 2026, 01:18 UTC)
28,894
lifetime visits
81%
liked (48 👍 / 11 👎)
38
favourites (1.3 per 1k visits)
31 May 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 01:180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

8116 August 2026 — 81 % liked26 August 2026 — 81 % liked16 August 202626 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Aug 2026, 05:0181no change
16 Aug 2026, 05:0181first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.