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[๐ŸŒ™] MOTOGRAU BRAZIL |๐Ÿ๏ธ

[๐ŸŒ™] MOTOGRAU BRAZIL |๐Ÿ๏ธ

A Roblox experience owned by MotoGrau Studios.

RacingPTmotorcycledrivingsimulation

[๐ŸŒ™] MOTOGRAU BRAZIL |๐Ÿ๏ธ is a racing experience created on 2024-05-31. The game has accumulated 9,739,136 lifetime visits and 7,430 favorites. Currently, zero users are playing. The title holds a 68% like percentage. The description indicates a recent update on 01/12 featuring a new map, motorcycles, and systems, while noting the game remains in beta.

Description (written by the developer; not a statement by this register)

[01/12] WELCOME to the NEW MotoGrau Brazil, now with new buildings and improved systems | ๐Ÿ’ซ Introduction: ๐Ÿ›ฃ๏ธ | Gear up for an adrenaline-filled adventure as you ride your favorite motorcycle through the thrilling highways of MotoGrau Brasil! [01/12] UPDATES: ๐Ÿ—บ๏ธ | NEW MAP ๐Ÿ๏ธ | New motorcycles โš™๏ธ | New systems ๐Ÿ—๏ธ | New buildings โœจ | And much more + [01/12] Attention: โ€ข The game has been relaunched with a NEW MAP and systems. Bugs may still occur. โ€ข The Game remains in beta โ€ข For any bug or hack issues, please report them on our server. ๐ŸŽฎ | Controls: Compatible with all devices (MOBILE, PC, CONSOLE): W - Drive A - Turn Left S - Brakes D - Turn right Q - Shift Down E - Shift up T - Wheel P - Difficult Brake ๐Ÿ› ๏ธ | Developers: ยฉ MotoGrau Studios

Last updated by the developer 25 Mar 2026, 01:53 UTC.

0
playing (measured 10 Aug 2026, 21:32 UTC)
9,739,136
lifetime visits
68%
liked (1,278 ๐Ÿ‘ / 596 ๐Ÿ‘Ž)
7,431
favourites (0.8 per 1k visits)
31 May 2024
created (per Roblox)

Play on Roblox โ†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart โ€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log โ€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:320first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization โ€” game passes

VIP | ๐Ÿ‘‘
250 R$
(PRE-SALE) Premium HS | ๐Ÿ 
199 R$
2X Money | ๐Ÿ’ธ
130 R$
VIP Helmets | ๐Ÿณ๏ธ
129 R$
Radio | ๐Ÿ“ป
120 R$
2x Rob | ๐Ÿ’ฐ
99 R$
(PRE-SALE) Instant Fuel | โšก
89 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenโ€™t publicly listable.

Badge funnel

Welcome to the NEW! ยท welcome5,710,375 ยท 90.9% win

How many players have ever earned each badge โ€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeโ€™s own name and description.

Like ratio over time

Growth

6813 August 2026 โ€” 68 % liked23 August 2026 โ€” 68 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between โ€” snapshots are recorded only when a count changes, so gaps mean โ€œno change observedโ€, never โ€œinterpolatedโ€. The vertical axis spans 67โ€“69 and does not start at zero.
Measurement log โ€” every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 20:3168no change
13 Aug 2026, 20:3068first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowdโ€™s goodwill.