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Indonesian Retail Store

Indonesian Retail Store

A Roblox experience owned by Ritelindo.

RoleplayIDretail simulationroleplayalpha state

Indonesian Retail Store is a roleplay experience created on May 31, 2024. The game has accumulated 2,435,970 lifetime visits and 174,500 favorites. It maintains an 88% like percentage. Currently, zero users are playing. The description notes the inclusion of retail POS and self-checkout features, alongside free private servers with admin commands. The developer states the project is in an alpha state.

Description (written by the developer; not a statement by this register)

🏪 Pioneer of ro-store in Indonesia Enjoy the shopping experience of Indonesia's largest retail store. 🆕 Introducing retail pos and self checkout Not just boring roleplay, but also functional retail software! 🆓 Free private server with admin commands Type :cmds in the in-game chat to see all available commands. 🛠️ The game is in its alpha state, with more content being worked on! Many aspects are subject to change, and some features may break. 📝 Not affiliated with indomaret, alfamart, 212 mart, manna kampus mirota, naga swalayan, indofood, abc, marjan, unilever, wings, orang tua, mayora, monde, nabati, romart, bloxco, lidlblox, fairway, tesco, walmart, ncr, prime or any other brands that may be referenced for gameplay purposes. Checkout by jsm drs. All trademarks and copyrights belong to their respective owners.

Last updated by the developer 31 Dec 2025, 04:03 UTC.

0
playing (measured 15 Aug 2026, 12:38 UTC)
2,435,970
lifetime visits
88%
liked (1,444 👍 / 191 👎)
177,680
favourites (72.9 per 1k visits)
31 May 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 12:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Security
199 R$
Store Crew
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

8815 August 2026 — 88 % liked4 September 2026 — 88 % liked4 October 2026 — 88 % liked14 October 2026 — 88 % liked24 October 2026 — 88 % liked15 August 202624 October 2026
5 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 12:5088no change
14 Oct 2026, 12:4988no change
4 Oct 2026, 12:4988no change
4 Sept 2026, 12:4788no change
15 Aug 2026, 12:4588first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.