Freaky Gojo🔥 [HORROR]
A Roblox experience owned by Centurion Kitchen.
HorrorENJujutsu KaisenChaseJumpscare
Freaky Gojo🔥 [HORROR] is a horror experience created on 2024-06-01. It has accumulated 12,298,671 lifetime visits and 182,451 favorites. Currently, 9 users are playing. The title holds an 83% like percentage. The game is categorized under the horror genre.
Description (written by the developer; not a statement by this register)
Welcome to Freaky Gojo👋 [CHAPTER 2 UPDATE🔥] -New Chapter❤️🔥 -New ugc A Horror Game inspired by JJK. You have been invited to participate into a Sorcerer Competition in Jujutsu High! But suddenly... the host Gojo-Sensei has disappeared randomly, You then realize that there is an ongoing attack from a special grade anomaly. Use all your power to escape and don't get caught by the evil, FREAKY Gojo! Using headphones and playing in a dark room along with Graphics Level 5 or above are recommended for best experience. This game is currently in alpha stage. Expect bugs (You can report bugs and give feedbacks in the communication server below.) Don't forget to leave a LIKE 👍 + FAVORITE ⭐ for more updates! 💖 Genre: Horror, Scary, JJK, Jujutsu, Yuji, Sukuna, Nobara, Fushiguro, Anime, jumpscare, Kaisen, Ryomen, Banana, Hakari, SCP, VHS, tape, chase, creepy, survival, survive, run, escape, evil, mysterious
Last updated by the developer 12 Jul 2026, 01:54 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 16:04 | 5 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 23 Aug 2026, 19:02 | 83 | no change |
| 13 Aug 2026, 19:00 | 83 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.