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[Update 5.6] Parkad Taekwondo (Incomplete)

[Update 5.6] Parkad Taekwondo (Incomplete)

A Roblox experience owned by 박달 컴퍼니 | Bakdal Company.

RoleplayENmartial artsroleplaybuilding

Description (written by the developer; not a statement by this register)

The 2nd in the 박달 series! It's also 박달 태권. Please pay close attention. Update Contents - Add outdoor - CHANGE TELEPORT GUI TO 3RD FLOOR - Shrink down to the 3rd floor of the Concreino Plaza Building - Delete 박달 태권도 2nd Floor - Remake of the 1st floor of Takegokdo Park - Park-Dalang Taikoo also lowered the floor. - Missing a few items from the warehouse - Add a men's and women's toilet to ParkDal Taekwondo - Add Window (5.6) - THE MOBILE DOES NOT FIT THE GUI SCREEN, FIX IT NEXT TIME Bug Patch - Upgrade button, fix selling items - Mountain, Convenience Store Display Stand Can Collide Modified Additional Notices - Add Mutant (Black Belt and above) - Check Discord Server for the rest

Last updated by the developer 10 Oct 2025, 09:15 UTC.

0
playing (measured 11 Sept 2026, 09:51 UTC)
6,571
lifetime visits
82%
liked (9 👍 / 2 👎)
15
favourites (2.3 per 1k visits)
1 June 2024
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Sept 2026, 09:510first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

핵폭탄
3,000 R$
야구 방망이
700 R$
라디오
150 R$
카타나 (데미지 없음)
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Dress Up! · welcome1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.