Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Dance RNG

Dance RNG

A Roblox experience owned by Qun Studios.

SimulatorENRNGDance AnimationsSimulator

Description (written by the developer; not a statement by this register)

A RNG game where instead of spinning Auras, you spin cool animations or dances some with models, sound effects or visuals effects. Ascension and Playtime Update is Here. Quest Update coming Next week. 🎟️ Code: Release 🎟️ Code: UPD1 [NEW] 🎟️ Code: NoLife [NEW] 🎟️ Code: Ascend [NEW] 🍀Premium players get +10 Inventory Space. (🍀Boosts stack with everything else!) 📜There are currently 29 Dances to roll in the game and more coming every week. ⚙️ If your game is lagging, reduce your graphics quality. If you encounter any bugs, please let us know on the group wall or server🐛 Created By: Nindq and Gingq Tags (ignore): luck, rng, roll, spin, spin the wheel, flex, rarity, simulator, beta, Dances, Animation

Last updated by the developer 19 Aug 2026, 22:07 UTC.

0
playing (measured 6 Sept 2026, 06:31 UTC)
1,520
lifetime visits
62%
liked (8 👍 / 5 👎)
7
favourites (4.6 per 1k visits)
1 June 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
6 Sept 2026, 06:310first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Vip
499 R$
Infinite Inventory Capacity
450 R$
Quick Roll
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played the First Game from Qudios. · welcome1,278 · 0.00% win
Donated any amount of Robux. · other1 · 0.00% win
Purchased Vip Subscription. · other1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.