Cart ride into Inside Out 2
A Roblox experience owned by Mamma Mia Pizzaria.
ObbyENInside Out 2Cart RideObby
Cart ride into Inside Out 2 is an obby experience created on June 1, 2024. The game records 4,838,427 lifetime visits and 2,255 favorites. It maintains a 58% like percentage. Currently, zero users are playing. The description identifies it as a fan-made adventure based on the movie Inside Out 2, featuring roleplay and multiplayer elements.
Description (written by the developer; not a statement by this register)
Welcome to Cart ride into Inside Out 2! Invite your friends in an adventure through Riley's world! Find your way to the end and cosplay as your favourite emotions! NOTE: This game is a fangame based on the movie Inside out 2, this is not official. tags: inside out, inside out 2, obby, cart ride, cart ride into inside out, cart ride into inside out 2, anxiety, envy, joy, sadness, anger, fear, disgust, embarrassment, ennui, nostalgia, riley, cart ride into, skibidi, catnap, dogday, smiling critters, poppy playtime, toilet, simulator, tycoon, multiplayer, 2 player, rp, roleplay, escape, evade, doors, friends, fun, easy, challenge, adventure, area 51, survive, survive the killer, wednesday, squid game, inside out obby, lava, survival, survival the killer, morphs, world, color, colour, rainbow
Last updated by the developer 27 Jul 2025, 14:46 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 19:01 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.