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Blox Tanks!

Blox Tanks!

A Roblox experience owned by Tabouret Studios.

ShooterENtank combatarena shooterstrategy

Description (written by the developer; not a statement by this register)

Premium benefits: - Premium Tank Welcome to Blox Tanks, the ultimate arena combat experience where strategy meets explosive fun! Dive into a world filled with fierce tank battles, where players from around the globe compete for supremacy in fast-paced, action-packed skirmishes. In Blox Tanks, you’ll take control of tanks equipped with unique abilities and weapons. Choose your tank class—be it a nimble scout, a heavy brawler, or a tactical support unit—and prepare for intense showdowns in a variety of dynamic arenas. A battlefield is designed with interactive elements, obstacles, and power-ups that will keep you on your toes and challenge your tactical skills.

Last updated by the developer 15 Jul 2025, 09:09 UTC.

0
playing (measured 12 Aug 2026, 03:22 UTC)
20,573
lifetime visits
50%
liked (74 👍 / 73 👎)
158
favourites (7.7 per 1k visits)
2 June 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 03:220first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Minigun
700 R$
Rocket Launcher
400 R$
Double Bullets
300 R$
Shotgun
200 R$
Starter Pack
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome16,954 · 0.00% win
First Tank · other1,676 · 0.00% win
1,000 Points · other1,156 · 0.00% win
King · other1,078 · 0.00% win
10,000 Points · other113 · 0.00% win
100,000 Points · other7 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.