apq's Corridors of Hell (pre-αlpha)
A Roblox experience owned by float a tot.
ObbyENJToH fangameparkourobstacle course
Description (written by the developer; not a statement by this register)
Public Build 29 Major ----- We're reviving the hallway tower type with this 🔥🔥 ----- Welcome to aCoH, a dark and twisted version of JToH where there are no towers, only long hallways called Corridors, I'm going to be honest it kinda sucks lol. The way this is built is a bit more advanced then LuciferGamingFR obbies (no offence), I'm saying that the quality is kinda bad and is not cool looking like the typical jtoh fangame. buuut it's still fine ig "This game is NOT meant to be serious, I just thought what if JToH was fliped 90 degrees" - apqh1 ----- Credits: apqh1 (Pretty much everything) Jerosky1 (The Timer) (Actual update on 8/6)
Last updated by the developer 1 Jul 2025, 02:38 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 15 Aug 2026, 09:22 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.