Blue Plasma Incorporated Spaceship #3
A Roblox experience owned by Blue Plasma Incorporated.
SimulatorENsimulationclickersci-fi
Description (written by the developer; not a statement by this register)
You found out about a space facility called Blue Plasma Incorporated Facility #3. You were curious about it, so you decided to go see it. You were sent to it by rocket. You are now tasked to maintain the reactor and keep it stable. Startup: Click the black keyboard, and the reactor starts. It has a 20% chance of failing. However, if you shut it down, you will be rewarded with a Rainbow Startup. Meltdown: Once you have started the reactor, you can click the red keyboard to start a meltdown. It has a chance of shutting it down. Freezedown: Click the blue keyboard to do this. The reactor will turn into a black hole. You can not shut it down. Self-Destruct: Once you press the purple keyboard, Self-Destruct will occur and destroy the facility. Gamepass Events: More fun ways to destroy the spaceship :D Heavily inspired by B Core and some GP and admin events inspired by roleplay facilities such as ATRF and legacy FIRF If you find a bug, please let us know! (On the community forums)
Last updated by the developer 3 Aug 2026, 21:49 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 15:50 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.