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[x2⚔️] Sword Legends [Clan Battle]

[x2⚔️] Sword Legends [Clan Battle]

A Roblox experience owned by Sword Simulator Si.

Fighting & PvPENclan battlerebirthenchanting

[x2⚔️] Sword Legends [Clan Battle] is a fighting-pvp experience created on 2024-06-04. It has recorded 1,023,681 lifetime visits and 4,515 favorites. The game holds a 93% like percentage. Currently, zero users are playing.

Description (written by the developer; not a statement by this register)

Welcome to Sword Legends! ⭐ Swing your sword! ⭐ ⚔️ Slay enemies! ⚔️ 🔥 Rebirth and rank up! 🔥 ✨ Enchant your swords! ✨ ⚡️ Earn armour and powerful relics!⚡️ 🔮 Play with your friends and create a clan! 🔮 Lagging? Create a FREE VIP server! Brought to you by W Studios

Last updated by the developer 23 Apr 2026, 00:10 UTC.

0
playing (measured 10 Aug 2026, 16:47 UTC)
1,023,681
lifetime visits
93%
liked (4,714 👍 / 345 👎)
4,515
favourites (4.4 per 1k visits)
4 June 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:470first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

X2 Loot Drops
1,299 R$
Ultra Lucky
1,099 R$
+1 Relic Equip
799 R$
2x Trial Shards
599 R$
Super Lucky
449 R$
Triple Open
399 R$
Dual Wield
399 R$
Fast Enchant
249 R$
X2 Coins
249 R$
VIP
199 R$
Fast Open
199 R$
Lucky
79 R$
Teleport
49 R$
Fast Auto Train
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9314 August 2026 — 93 % liked3 September 2026 — 93 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 17:3293no change
14 Aug 2026, 15:2193first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.