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BlueMart Shopping [V.1.5.4]

BlueMart Shopping [V.1.5.4]

A Roblox experience owned by BlueMart Shopping Corporation.

RoleplayENsupermarket simulationjob roleplayretail management

Description (written by the developer; not a statement by this register)

🛒 Welcome to BlueMart! 🛒 Experience a realistic supermarket simulation in Roblox! From stocking shelves to scanning items, BlueMart offers a structured and immersive store environment. 💼 Want a job? Join our group and apply to work as a cashier, stocker, or security team member 🛍️ Scan items, restock products, and operate interactive store systems 🚗 Navigate the store car park and assist with customer flow 🧼 Keep the store clean and running smoothly with realistic tools and features ✅ Regular updates, smooth gameplay, and a professional environment BlueMart – Where efficiency meets realism. Credits: Direct Retail Solutions, Whitehill, Core,

Last updated by the developer 18 Aug 2026, 18:07 UTC.

0
playing (measured 19 Aug 2026, 00:37 UTC)
2,139
lifetime visits
65%
liked (13 👍 / 7 👎)
8
favourites (3.7 per 1k visits)
4 June 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
19 Aug 2026, 00:370first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donate
10,000,000 R$
Train for sale (HUGE DONATION)
1,000,000 R$
Donate
10,000 R$
Donation
1,300 R$
Donate
572 R$
giveaway roastin coffee
286 R$
Donate
100 R$
Donation
49 R$
Donate
29 R$
Donate
20 R$
Donation
11 R$
Clubcard
10 R$
Donate
7 R$
Donate
5 R$
Donate
3 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Meet the creator · social25 · 0.00% win
Store Colleague Member · other11 · 0.00% win
Security Member · other10 · 0.00% win
Supervisor · other9 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

63656419 August 2026 — 63 % liked29 August 2026 — 65 % liked19 August 202629 August 2026
2 measurements spanning 10 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 63–65 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
29 Aug 2026, 00:3765+2
19 Aug 2026, 00:3763first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.