Roblox RegisterIndependent record of Roblox groups Β· not affiliated with Roblox Corporation
[FREE!🦊] {:>Grow a Garden" {Modded}🌈}

[FREE!🦊] {:>Grow a Garden" {Modded}🌈}

A Roblox experience owned by Wolfpaq Studios.

SimulatorENfarmingmoddedtycoon

Description (written by the developer; not a statement by this register)

🌼Welcome to [FREE!🦊] {:>Grow a Garden" {Modded}🌈} 🌱 How to plant: - Equip the modified seed you want to plant! - Click on the brown plots on your modified farm to plant! - Watch it grow! - Once it's fully grown, harvest your epic modified crop! Remember, your garden keeps growing even when you're offline! ⭐ 🏷️ Tags: Farming Simulator, Animals, Farm, Friends, crops, Simulator, Tycoon, Roleplay, seed, Crazy Farm, Grow Your Farm, Grow A Garden

Last updated by the developer 2 Oct 2025, 16:20 UTC.

0
playing (measured 11 Aug 2026, 00:47 UTC)
52,051
lifetime visits
89%
liked (733 πŸ‘ / 89 πŸ‘Ž)
11,790
favourites (226.5 per 1k visits)
5 June 2024
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 00:470first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

OP ADMIN
799 R$
Laser
399 R$
Rocket Launcher
329 R$
Fling Gauntlet
249 R$
Taser
229 R$
Flying Cloud
189 R$
VIP
179 R$
Jetpack
149 R$
Grapple Hook
129 R$
Fusion Coil
89 R$
Sword
79 R$
Boombox
49 R$
Gravity Coil
49 R$
Speed Coil
39 R$
Blue Rewards
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! Β· welcome42,490 Β· 0.00% win
You reached the end Β· progression910 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.