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[SKINS] Left 4 Blox

[SKINS] Left 4 Blox

A Roblox experience owned by Left 4 Blox Community.

ShooterENzombie survivalversusLeft 4 Dead inspired

[SKINS] Left 4 Blox is a shooter experience created on 2024-06-05. It currently has 411 players. The game has accumulated 18,519,156 lifetime visits, 97,385 favorites, and an 82% like percentage.

Description (written by the developer; not a statement by this register)

[L4B] "Left 4 Blox" is a chaotic versus zombie game featuring a variety of unique gamemodes, weapons, perks & maps. As a Survivor, your goal is to work together with your team and stay alive until the timer runs out; survival is your only path to victory. As an infected, your objective is to hunt down and eliminate all survivors before time runs out. - Keybinds - [ Can be changed in settings. ] [Q] = Drop [E] = Revive/Interact [B] = Open emote wheel [G] = Ability/Equipment [T] = Unlock mouse [F] = Request team medical [ Have medkit equipped ] [M3] = Aim with scope [M2] = Shove [Shift] = Walk [Z] = Ping cords [T] = Unlock Mouse [ This feature needs in-game requirements in order to be used. ] Vote-Kick Command: /votekick PlayerName, Reason (exploit, afk) This project is fully and heavily inspired by Left 4 Dead 2, a game developed by Valve. We are still progressing in the game development since it's not fully finished. Expect bugs to happen, any bug report sent will be appreciated.

Last updated by the developer 20 Aug 2026, 17:17 UTC.

90
playing (measured 31 Aug 2026, 10:50 UTC)
18,966,339
lifetime visits
81%
liked (32,772 👍 / 7,463 👎)
99,721
favourites (5.3 per 1k visits)
5 June 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

90791440.510 August 202631 August 2026
232 measurements spanning 21 days, net -701. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 232
Measured (UTC)PlayersChange
31 Aug 2026, 10:5090-17
31 Aug 2026, 09:50107-1
31 Aug 2026, 08:50108-22
31 Aug 2026, 07:50130no change
31 Aug 2026, 06:50130-56
31 Aug 2026, 05:50186-69
31 Aug 2026, 04:50255-45
31 Aug 2026, 03:50300-61
31 Aug 2026, 02:50361-36
31 Aug 2026, 01:50397-23
31 Aug 2026, 00:50420+17
30 Aug 2026, 23:50403+6
30 Aug 2026, 22:50397-30
30 Aug 2026, 21:50427+47
30 Aug 2026, 20:50380-32
30 Aug 2026, 19:50412+37
30 Aug 2026, 18:50375+53
30 Aug 2026, 17:50322+13
30 Aug 2026, 16:50309+7
30 Aug 2026, 15:50302first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! · welcome3,199,920 · 32.6% win
Infect someone · other1,029,958 · 9.1% win
Revive your teammate · other804,186 · 6.8% win
Survived · progression729,192 · 7.9% win
THERES TWO???? · secret408,588 · 8.4% win
GO AWAY YOU FREAK! · other304,057 · 6.0% win
skill issue · other302,748 · 15.1% win
ITS HOT ITS HOT! · other294,198 · 8.0% win
i feel so BOOM! · other190,789 · 5.2% win
Lucky break. · other169,864 · 5.1% win
move hunter, MOVE MAN. · other157,892 · 3.7% win
you own gabe a cola. · collection153,496 · 4.8% win
sing for the year. · other101,904 · 5.1% win
RANDOM KID · other96,753 · 3.1% win
you met meowmeow enginner · other96,707 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

818281.513 August 202631 August 2026
232 measurements spanning 18 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–82 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 232
Measured (UTC)% likedChange
31 Aug 2026, 10:5081no change
31 Aug 2026, 09:5081no change
31 Aug 2026, 08:5081no change
31 Aug 2026, 07:5081no change
31 Aug 2026, 06:5081no change
31 Aug 2026, 05:5081no change
31 Aug 2026, 04:5081no change
31 Aug 2026, 03:5081no change
31 Aug 2026, 02:5081no change
31 Aug 2026, 01:5081no change
31 Aug 2026, 00:5081no change
30 Aug 2026, 23:5081no change
30 Aug 2026, 22:5081no change
30 Aug 2026, 21:5081no change
30 Aug 2026, 20:5081no change
30 Aug 2026, 19:5081no change
30 Aug 2026, 18:5081no change
30 Aug 2026, 17:5081no change
30 Aug 2026, 16:5081no change
30 Aug 2026, 15:5081first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.