[SKINS] Left 4 Blox
A Roblox experience owned by Left 4 Blox Community.
ShooterENzombie survivalversusLeft 4 Dead inspired
[SKINS] Left 4 Blox is a shooter experience created on 2024-06-05. It currently has 411 players. The game has accumulated 18,519,156 lifetime visits, 97,385 favorites, and an 82% like percentage.
Description (written by the developer; not a statement by this register)
[L4B] "Left 4 Blox" is a chaotic versus zombie game featuring a variety of unique gamemodes, weapons, perks & maps. As a Survivor, your goal is to work together with your team and stay alive until the timer runs out; survival is your only path to victory. As an infected, your objective is to hunt down and eliminate all survivors before time runs out. - Keybinds - [ Can be changed in settings. ] [Q] = Drop [E] = Revive/Interact [B] = Open emote wheel [G] = Ability/Equipment [T] = Unlock mouse [F] = Request team medical [ Have medkit equipped ] [M3] = Aim with scope [M2] = Shove [Shift] = Walk [Z] = Ping cords [T] = Unlock Mouse [ This feature needs in-game requirements in order to be used. ] Vote-Kick Command: /votekick PlayerName, Reason (exploit, afk) This project is fully and heavily inspired by Left 4 Dead 2, a game developed by Valve. We are still progressing in the game development since it's not fully finished. Expect bugs to happen, any bug report sent will be appreciated.
Last updated by the developer 20 Aug 2026, 17:17 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 31 Aug 2026, 10:50 | 90 | -17 |
| 31 Aug 2026, 09:50 | 107 | -1 |
| 31 Aug 2026, 08:50 | 108 | -22 |
| 31 Aug 2026, 07:50 | 130 | no change |
| 31 Aug 2026, 06:50 | 130 | -56 |
| 31 Aug 2026, 05:50 | 186 | -69 |
| 31 Aug 2026, 04:50 | 255 | -45 |
| 31 Aug 2026, 03:50 | 300 | -61 |
| 31 Aug 2026, 02:50 | 361 | -36 |
| 31 Aug 2026, 01:50 | 397 | -23 |
| 31 Aug 2026, 00:50 | 420 | +17 |
| 30 Aug 2026, 23:50 | 403 | +6 |
| 30 Aug 2026, 22:50 | 397 | -30 |
| 30 Aug 2026, 21:50 | 427 | +47 |
| 30 Aug 2026, 20:50 | 380 | -32 |
| 30 Aug 2026, 19:50 | 412 | +37 |
| 30 Aug 2026, 18:50 | 375 | +53 |
| 30 Aug 2026, 17:50 | 322 | +13 |
| 30 Aug 2026, 16:50 | 309 | +7 |
| 30 Aug 2026, 15:50 | 302 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 31 Aug 2026, 10:50 | 81 | no change |
| 31 Aug 2026, 09:50 | 81 | no change |
| 31 Aug 2026, 08:50 | 81 | no change |
| 31 Aug 2026, 07:50 | 81 | no change |
| 31 Aug 2026, 06:50 | 81 | no change |
| 31 Aug 2026, 05:50 | 81 | no change |
| 31 Aug 2026, 04:50 | 81 | no change |
| 31 Aug 2026, 03:50 | 81 | no change |
| 31 Aug 2026, 02:50 | 81 | no change |
| 31 Aug 2026, 01:50 | 81 | no change |
| 31 Aug 2026, 00:50 | 81 | no change |
| 30 Aug 2026, 23:50 | 81 | no change |
| 30 Aug 2026, 22:50 | 81 | no change |
| 30 Aug 2026, 21:50 | 81 | no change |
| 30 Aug 2026, 20:50 | 81 | no change |
| 30 Aug 2026, 19:50 | 81 | no change |
| 30 Aug 2026, 18:50 | 81 | no change |
| 30 Aug 2026, 17:50 | 81 | no change |
| 30 Aug 2026, 16:50 | 81 | no change |
| 30 Aug 2026, 15:50 | 81 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.