[🚂Dead rails ?!] Train Trip Simulator
A Roblox experience owned by CodeBlоx.
SimulatorENtrain simulatordesert adventureobstacle navigation
[🚂Dead rails ?!] Train Trip Simulator is a simulator experience created on 2024-06-05. The game has accumulated 8,204,009 lifetime visits and 263,913 favorites. It holds an 80% like percentage. Currently, zero players are active in the experience.
Description (written by the developer; not a statement by this register)
🚂 Train Trip - is a unique adventure game , that come firstly than dead rails, where players embark on a thrilling train ride through the vast and mysterious desert. As the train chugs along the barren landscape, players must navigate through various obstacles and challenges to reach their destination. 👪 Players will encounter rugged terrain, sandstorms, and even mutants who seek to disrupt their journey. With limited resources and a ticking clock, players must make quick decisions and use their wit to overcome obstacles and keep the train running smoothly. 💎Use promo TrainTrip to get special rewards! 🔥Join our group to get special rewards! https://www.roblox.com/communities/34079631 🌟Tags : #dusty#trip#trains#journey#fun#game#rp#roleplay#desert#western#train#traintrip#dustytrip#road#roadtrip#fun#explore#simulator#traitrip#train simulator#train game#free#badge#traintrip#train#dead rails# train trip #deadrails#rails#train game#game#dusty#obby#rails#beast#dead#trip#codeblox
Last updated by the developer 7 Jun 2026, 17:05 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:22 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 21:45 | 80 | no change |
| 23 Aug 2026, 21:38 | 80 | no change |
| 13 Aug 2026, 21:37 | 80 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.