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Strength Incremental

Strength Incremental

A Roblox experience owned by Even Better CCU Games.

SimulatorENgym simulatorstrength trainingpets

Strength Incremental is a simulator experience created on 2024-06-05. It has accumulated 3,767,309 lifetime visits and 199,672 favorites. The game holds a 98% like percentage. Currently, zero users are playing. The title focuses on gym battles, strength training, and pet collection mechanics within the simulator genre.

Description (written by the developer; not a statement by this register)

Welcome to Gym Battles! UPDATE 2 HAS BEEN RELEASED 🏋️ Train To Gain Strength 🥊 Challenge People to Lift Battles 🏆 Collect Wins & Pets! & Reach New Worlds! 🌟 Premium Players Get +10% Weight Gain Boost ❤️ Like the game & join the group to get more updates! ✨ Use A FREE Private Server For LESS Lag! USE CODE: RELEASE & UPD1 & UPD2 Tags: Rebirth, Race, Fight, Jumping, Training, Trade, Pets, Gym, Rainbow, Colorful, Energy, Stars, Friends, Simulator, Billy, Big, Colors, Lifting, Gym Simulator, Strong, Simulator, Gym Battle Simulator

Last updated by the developer 4 Sept 2025, 18:41 UTC.

0
playing (measured 10 Aug 2026, 15:19 UTC)
3,767,309
lifetime visits
98%
liked (32,275 👍 / 541 👎)
199,663
favourites (53.0 per 1k visits)
5 June 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:190first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x8 Hatch
799 R$
Gamepass Bundle
699 R$
Ultra Luck
499 R$
Premium Pass
399 R$
Double Wins
349 R$
+2 Pet Equips
349 R$
OP AutoClicker
299 R$
Super Luck
249 R$
Triple Hatching
249 R$
Double Strength
249 R$
Double Gems
249 R$
Elite Storage
199 R$
Auto Hatch
99 R$
Basic Luck
99 R$
Starterpack
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome2,033,821 · 0.00% win
Escaped Beach World! · progression477,714 · 0.00% win
Escaped Farm World! · progression122,173 · 0.00% win
Escaped Sakura · progression18,991 · 0.00% win
Escaped Space Station · progression5,527 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9814 August 2026 — 98 % liked24 August 2026 — 98 % liked3 September 2026 — 98 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 97–99 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 03:5398no change
24 Aug 2026, 03:5298no change
14 Aug 2026, 03:5198first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.