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Button RNG [In-Dev v0.2.4]

Button RNG [In-Dev v0.2.4]

A Roblox experience owned by Button RNG.

SimulatorENRNGAurasLuck mechanics

Description (written by the developer; not a statement by this register)

🚨 This is the in-development stage of the game, so be aware that everything in the game may be subject to change at some point in the future. Most of the auras in the game will be reworked in the near future. I am a solo dev, so I am not that quick. 🔥 Button RNG is an RNG game that focuses entirely on the quality of the experience. Currently there are over 20+ Auras to find! 🎲 The button at the bottom of your screen is fragile and can break after pressing it, however every successful press grants you +10% luck on your next roll! There is a small % icon above your button that tells you how likely you are to successfully roll without it breaking. 😟 Lagging? Try using a free private server! 💎 Premium Perks: - +50% Default luck. - Premium chat icon. - Premium icon on your name tag.

Last updated by the developer 13 Oct 2025, 02:56 UTC.

0
playing (measured 11 Aug 2026, 02:03 UTC)
21,869
lifetime visits
93%
liked (258 👍 / 19 👎)
145
favourites (6.6 per 1k visits)
6 June 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 02:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

MVP
175 R$
Quick Roll
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

In-dev · other1,185 · 0.00% win
It begins... · welcome566 · 0.00% win
It spoke. · secret109 · 0.00% win
Slow and steady... · other85 · 0.00% win
I'm addicted... · other18 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.