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Hiha Aut Tycoon! [IN-DEV] 🛠️

Hiha Aut Tycoon! [IN-DEV] 🛠️

A Roblox experience owned by OopsHiha YT.

TycoonENfactory managementboss battlesleaderboards

Description (written by the developer; not a statement by this register)

👋 Welcome to Hiha Aut Tycoon! Build your factory empire, unlock powerful and hilarious characters, and dominate the leaderboards in this exciting financial game! Features: 🏭 Build your Tycoon! 🔓 Unlock Interesting and Powerful Characters! 🔥 Defeat the Strongest Bosses! 🏆 Climb the Leaderboards and Become a Financial Tycoon! LORE: ☄️ This game is based on a multiverse, a universe consisting of 1 Character named "Hiha" and accompanied by its own characteristics. The "Hiha" Multiverse currently has more than 20 Universes and continues to increase the number of Universes, the "Hiha" Multiverse has the original Universe as a character named "Hiha" CONTROLS: ( PC ONLY ) Q = Dash Ctrl = Run @OopsHiha Game Developed By h1h4 & .imrocky 💰 Manage Resources Effectively!!

Last updated by the developer 23 Jun 2026, 17:52 UTC.

0
playing (measured 27 Aug 2026, 22:05 UTC)
136,114
lifetime visits
94%
liked (430 👍 / 27 👎)
5,252
favourites (38.6 per 1k visits)
7 June 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
27 Aug 2026, 22:050first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Hiha Alpha
1,599 R$
Hiha Dark
999 R$
Hiha Nightmare
799 R$
Vip
399 R$
x2 Money
399 R$
Jetpack
299 R$
Auto Collect Money
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Half of Tycoon Completed! · progression10 · 0.00% win
Tycoon Completed! · progression6 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9427 August 2026 — 94 % liked6 September 2026 — 94 % liked16 September 2026 — 94 % liked6 October 2026 — 94 % liked16 October 2026 — 94 % liked26 October 2026 — 94 % liked27 August 202626 October 2026
6 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Oct 2026, 22:0794no change
16 Oct 2026, 22:0794no change
6 Oct 2026, 22:0794no change
16 Sept 2026, 22:0694no change
6 Sept 2026, 22:0694no change
27 Aug 2026, 22:0694first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.