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[RUNES!] Orange Incremental | 2X XP

[RUNES!] Orange Incremental | 2X XP

A Roblox experience owned by Orange Incremental.

SimulatorENincrementalorange themexp/leveling

Description (written by the developer; not a statement by this register)

This is a Incremental game about getting as many oranges as possible, start out with A few Oranges and see how many Oranges you can get up to! Get on the highest level and Most Oranges leaderboard. Collect all the runes and conquer Orange Incremental! 🍊 Collect Oranges and Buy Upgrades 🔰 Gain XP and Level Up 🔓 Unlock Runes to boost your stats 🔥 AND A LOT MORE COMING SOON! 💰 Join the Group and like the game to get double walk speed! 💰 Inspired by GCI

Last updated by the developer 4 Jan 2025, 01:17 UTC.

0
playing (measured 11 Aug 2026, 12:21 UTC)
40,189
lifetime visits
64%
liked (231 👍 / 129 👎)
3,102
favourites (77.2 per 1k visits)
7 June 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 12:210first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Rebirths
1,199 R$
VIP
599 R$
2x Gems
199 R$
2x Level Points
199 R$
2x Oranges
199 R$
2x XP
199 R$
2x Rebirth Points
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Orange Incremental! · welcome31,242 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.