Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Classic Nostalgic Island

Classic Nostalgic Island

A Roblox experience owned by Random Reddo Ugc Group.

RoleplayENnostalgiasword fightUGC sales

Description (written by the developer; not a statement by this register)

Hello? you missed old roblox? If yes then you can join this game and see old roblox:) - How to play - On this game have sword fight and when you touch the part. script giving you sword! - How to support you? - You can buy my ugc or clothes here! (Ugc is 75 rbx. clothes is 5 rbx) - thx for reading bro! - tags - NO TAGS BRO LOL!!!!!!! EPIC ZOMG 1337

Last updated by the developer 10 Oct 2025, 18:23 UTC.

0
playing (measured 11 Aug 2026, 02:32 UTC)
1,124
lifetime visits
73%
liked (11 👍 / 4 👎)
8
favourites (7.1 per 1k visits)
8 June 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 02:320first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Headless
44,290 R$
BUY LAST STOCK
19,999 R$
Buy upload
1,072 R$
Reddo Crabbe
800 R$
Code: NoobSigma
750 R$
Code: WhatXD
700 R$
Code: MatrixXD
650 R$
Random Eye
623 R$
Ok
599 R$
Book
555 R$
Rare sign
450 R$
Noob Attack
415 R$
Code: MoonEyeXD
400 R$
Reddo Crabbe
300 R$
3
215 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome433 · 0.00% win
Find The Kleos Helmet · collection0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.