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AFK FOR UGC’S

AFK FOR UGC’S

A Roblox experience owned by Aiden X Tango UGC.

SimulatorENAFKUGC RewardsSimulator

AFK FOR UGC’S is a simulator experience created on 2024-06-08. It has accumulated 12,447,007 lifetime visits and 1,425,306 favorites. Currently, 4 players are active. The title holds a 91% positive rating. The game focuses on earning points through playtime to redeem items in a UGC shop.

Description (written by the developer; not a statement by this register)

⭐Welcome to AFK FOR UGC'S⭐ How to play Every second you play you get one point! Go to the UGC shop to redeem your points! New Daily UGC'S! Play with your friends and MORE! tags: Ugc, afk for ugc, Wait for ugc, dance for ugc, simulator, tap for ugc, play for ugc

Last updated by the developer 21 Jan 2026, 21:29 UTC.

4
playing (measured 10 Aug 2026, 14:53 UTC)
12,447,007
lifetime visits
91%
liked (60,185 👍 / 6,061 👎)
1,425,046
favourites (114.5 per 1k visits)
8 June 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:533first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

10x Points
1,749 R$
5x Points
999 R$
2x Points
499 R$
Ban Hammer
499 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9113 August 2026 — 91 % liked23 August 2026 — 91 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 18:5291no change
13 Aug 2026, 18:5191first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.