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Fatal Combat

Fatal Combat

A Roblox experience owned by Martial Arts Inc.

Fighting & PvPENfightingcombatranked

Fatal Combat is a fighting-pvp experience created on 2024-06-09 by Martial Arts Inc. The game has recorded 19,743,731 lifetime visits and 84,957 favorites. Currently, 10 players are active. The title holds a 76 percent like percentage. It features combo mechanics, ranked progression, and hidden characters across multiple devices.

Description (written by the developer; not a statement by this register)

Fatal Combat is a new experience developed by Martial Arts Inc. Learn comboes, face down the strongest, unlock hidden characters, race to the top of the Ranked and most importantly have fun! 🎮💻📱 You can play on any device of your choice. ⭐ Please consider liking and favoriting the game for more future updates. 🖥️ Controls - Left Mouse Button • punch - G • ultimate mode - F • block - Q • dash - Q (while ragdolled) • ragdoll cancel/evasive - Q + M1 • Rushdown - 4 M1s facing wall • Wall Combo - B • Emote Wheel Note that this game is still in development. Expect bugs and glitches, and if you find any, consider reporting them to the developers of the game.

Last updated by the developer 11 Mar 2026, 17:46 UTC.

10
playing (measured 10 Aug 2026, 14:50 UTC)
19,743,731
lifetime visits
76%
liked (27,753 👍 / 8,970 👎)
85,160
favourites (4.3 per 1k visits)
9 June 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:5049first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Private Servers+
499 R$
VIP
439 R$
Early Access
349 R$
Kill Sound
199 R$
Extra Emote Slots
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Ancient Warrior · other8,118 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7613 August 2026 — 76 % liked23 August 2026 — 76 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–77 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 16:4876no change
13 Aug 2026, 16:4576first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.