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Nuclear Protocol

Nuclear Protocol

A Roblox experience owned by kingspacedoggo's Fan Club!.

AdventureENescapediscontinuedthriller

Nuclear Protocol is an adventure experience created on 2018-03-31. It has accumulated 934,770 lifetime visits and 7,374 favorites. The game holds a 76% like percentage. Currently, zero users are playing. The experience is discontinued and receives no further updates.

Description (written by the developer; not a statement by this register)

WARNING: This game contains bright lights and loud sounds. Welcome to Ironwatch Island, ground zero for betrayal. Escape the nuke. This game is discontinued and will no longer receive updates, thank you all for playing.

Last updated by the developer 26 Apr 2026, 20:10 UTC.

0
playing (measured 11 Aug 2026, 02:53 UTC)
934,770
lifetime visits
76%
liked (1,385 👍 / 435 👎)
7,369
favourites (7.9 per 1k visits)
31 March 2018
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 02:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Personal Jeep
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

The Fall of Ironwatch · progression280,755 · 0.00% win
Farewell Sergeant · other82,729 · 100.0% win
Plane Escape78,220 · 0.00% win
Vaporized · other70,615 · 0.00% win
Bunker · other57,575 · 100.0% win
Boat Escape · other34,932 · 0.00% win
Repairman · other16,909 · 100.0% win
The Best View · other2,755 · 0.00% win
Real Energy Boost · other931 · 0.00% win
Hidden · secret547 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7614 August 2026 — 76 % liked24 August 2026 — 76 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–77 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 16:1576no change
14 Aug 2026, 16:0676first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.