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The Battle Bricks: Frontline

The Battle Bricks: Frontline

A Roblox experience owned by FRONTlER.

Tower defenseENtower defensestrategybattle bricks

The Battle Bricks: Frontline is a tower-defense experience created on 2024-06-10. It has recorded 13,498,842 lifetime visits and 15,332 favorites. Currently, 283 users are playing. The game holds an 86% like percentage. The description notes ongoing development, unit leveling mechanics, and specific community rules regarding toxicity and exploiting.

Description (written by the developer; not a statement by this register)

Latest Patch: Battler fixes and chp5 balance changes All units you play will start 10 levels weaker than the maximum of that chapter, although you can upgrade them! NOTE: This game is still in development and you may encounter some glitches. Please report them to our comms server below, thank you!! Game Rules: -No Toxicity (Includes false/toxic vote kicking) (Vote kick is only for players who are actively ruining the game. Examples include breaking rules or griefing) -No Exploiting -Glitch Abusing -Follow Roblox TOS -Don't act inappropriately in chat Breaking rules will result in a ban. Most of the music in this game is made by RobotRob10. Play The Battle Bricks: https://www.roblox.com/games/10834586502 Heavily Inspired by The Battle Bricks: Forefront Check it out: https://www.roblox.com/games/15605982669

Last updated by the developer 23 Aug 2026, 19:34 UTC.

161
playing (measured 24 Aug 2026, 16:50 UTC)
13,667,125
lifetime visits
86%
liked (7,605 👍 / 1,229 👎)
15,672
favourites (1.1 per 1k visits)
10 June 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

11327719516110 August 202624 August 2026
70 measurements spanning 14 days, net -53. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–302 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 70
Measured (UTC)PlayersChange
24 Aug 2026, 16:50161-6
24 Aug 2026, 15:50167-18
24 Aug 2026, 14:50185-49
24 Aug 2026, 13:50234+27
24 Aug 2026, 12:50207+67
24 Aug 2026, 11:50140+5
24 Aug 2026, 10:50135-22
24 Aug 2026, 09:50157+44
24 Aug 2026, 08:50113-15
24 Aug 2026, 07:50128-4
24 Aug 2026, 06:50132+10
24 Aug 2026, 05:50122-8
24 Aug 2026, 04:50130+16
24 Aug 2026, 03:50114-41
24 Aug 2026, 02:50155-21
24 Aug 2026, 01:50176-14
24 Aug 2026, 00:50190+32
23 Aug 2026, 23:50158+11
23 Aug 2026, 22:50147-69
23 Aug 2026, 21:50216first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donation
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Battling The Bricks · other366,347 · 16.1% win
Doom Approaches · other66,387 · 2.8% win
Deathwish · other46,464 · 2.9% win
Happy Thanksgiving · other45,035 · 2.4% win
Spilled the Tea · other35,099 · 2.4% win
Admin Abused · other31,565 · 1.6% win
🔥 as Hell · other31,184 · 1.8% win
Nuclear Meltdown · progression23,749 · 1.7% win
Dead God · other11,034 · 1.6% win
Belated Birthday · other4,177 · 0.00% win
[LEGACY] 100% · progression139 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8613 August 202624 August 2026
70 measurements spanning 11 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 70
Measured (UTC)% likedChange
24 Aug 2026, 16:5086no change
24 Aug 2026, 15:5086no change
24 Aug 2026, 14:5086no change
24 Aug 2026, 13:5086no change
24 Aug 2026, 12:5086no change
24 Aug 2026, 11:5086no change
24 Aug 2026, 10:5086no change
24 Aug 2026, 09:5086no change
24 Aug 2026, 08:5086no change
24 Aug 2026, 07:5086no change
24 Aug 2026, 06:5086no change
24 Aug 2026, 05:5086no change
24 Aug 2026, 04:5086no change
24 Aug 2026, 03:5086no change
24 Aug 2026, 02:5086no change
24 Aug 2026, 01:5086no change
24 Aug 2026, 00:5086no change
23 Aug 2026, 23:5086no change
23 Aug 2026, 22:5086no change
23 Aug 2026, 21:5086first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

the-battle-bricks.fandom.com547 active editors · 132,440 edits
912 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.