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The Battle Bricks: Frontline

The Battle Bricks: Frontline

A Roblox experience owned by FRONTlER.

Tower defenseENtower defensestrategybattle bricks

The Battle Bricks: Frontline is a tower-defense experience created on 2024-06-10. It has recorded 13,498,842 lifetime visits and 15,332 favorites. Currently, 283 users are playing. The game holds an 86% like percentage. The description notes ongoing development, unit leveling mechanics, and specific community rules regarding toxicity and exploiting.

Description (written by the developer; not a statement by this register)

Latest Patch: Battler fixes and chp5 balance changes All units you play will start 10 levels weaker than the maximum of that chapter, although you can upgrade them! NOTE: This game is still in development and you may encounter some glitches. Please report them to our comms server below, thank you!! Game Rules: -No Toxicity (Includes false/toxic vote kicking) (Vote kick is only for players who are actively ruining the game. Examples include breaking rules or griefing) -No Exploiting -Glitch Abusing -Follow Roblox TOS -Don't act inappropriately in chat Breaking rules will result in a ban. Most of the music in this game is made by RobotRob10. Play The Battle Bricks: https://www.roblox.com/games/10834586502 Heavily Inspired by The Battle Bricks: Forefront Check it out: https://www.roblox.com/games/15605982669

Last updated by the developer 24 Aug 2026, 22:46 UTC.

93
playing (measured 26 Aug 2026, 05:50 UTC)
13,690,941
lifetime visits
86%
liked (8,020 👍 / 1,291 👎)
16,723
favourites (1.2 per 1k visits)
10 June 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9327718510 August 202626 August 2026
107 measurements spanning 16 days, net -121. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 65–305 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 107
Measured (UTC)PlayersChange
26 Aug 2026, 05:5093-42
26 Aug 2026, 04:50135+8
26 Aug 2026, 03:50127-28
26 Aug 2026, 02:50155-50
26 Aug 2026, 01:50205+35
26 Aug 2026, 00:50170-22
25 Aug 2026, 23:50192+15
25 Aug 2026, 22:50177no change
25 Aug 2026, 21:50177+16
25 Aug 2026, 20:50161+21
25 Aug 2026, 19:50140+10
25 Aug 2026, 18:50130+4
25 Aug 2026, 17:50126+2
25 Aug 2026, 16:50124-20
25 Aug 2026, 15:50144-15
25 Aug 2026, 14:50159-29
25 Aug 2026, 13:50188+34
25 Aug 2026, 12:50154-36
25 Aug 2026, 11:50190+5
25 Aug 2026, 10:50185first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donation
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Battling The Bricks · other398,582 · 19.7% win
Doom Approaches · other71,067 · 2.3% win
Deathwish · other49,926 · 2.0% win
Happy Thanksgiving · other48,270 · 1.6% win
Spilled the Tea · other38,105 · 1.9% win
Admin Abused · other33,850 · 1.0% win
🔥 as Hell · other33,725 · 0.80% win
Nuclear Meltdown · progression25,882 · 0.20% win
Dead God · other12,856 · 0.60% win
Belated Birthday · other4,177 · 0.00% win
[LEGACY] 100% · progression139 · 0.00% win
Bed Time · other0 · 0.00% win
Frozen In Treachery · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8613 August 202622 October 2026
113 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 113
Measured (UTC)% likedChange
22 Oct 2026, 18:5386no change
12 Oct 2026, 18:5086no change
2 Oct 2026, 18:4886no change
22 Sept 2026, 18:4586no change
12 Sept 2026, 18:3786no change
2 Sept 2026, 18:3386no change
26 Aug 2026, 05:5086no change
26 Aug 2026, 04:5086no change
26 Aug 2026, 03:5086no change
26 Aug 2026, 02:5086no change
26 Aug 2026, 01:5086no change
26 Aug 2026, 00:5086no change
25 Aug 2026, 23:5086no change
25 Aug 2026, 22:5086no change
25 Aug 2026, 21:5086no change
25 Aug 2026, 20:5086no change
25 Aug 2026, 19:5086no change
25 Aug 2026, 18:5086no change
25 Aug 2026, 17:5086no change
25 Aug 2026, 16:5086first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

the-battle-bricks.fandom.com547 active editors · 132,440 edits
912 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.