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[big update rework map] Galaxy Studios hangout

[big update rework map] Galaxy Studios hangout

A Roblox experience owned by Awokien Development.

Social & hangoutENhangoutsocialroleplay

Description (written by the developer; not a statement by this register)

⭐Welcome to Galaxy studios Hangout! A safe place to express yourself with others while promoting a family safe environment! 👨‍👩‍👦 New Updates: 🎶 # NEW SONGS IN GAME! New map Shutdown = UPDATE This Game is insperied by Social hangout Tags: Hangout, Vibe, Hugs, Simulator, Tycoon, Shower, Snow, Bathroom, Public, Friends, Flamingo, Rp, RolePlay, roleplay, baby, School, High School, Night, Tower Of Hell, prison, Welcome To Bloxburg, Catalog, Avatar, Editor, Animations, Korblox, Headless, hats, items, ragdoll, ###### ##### Donate, Pls, RP, Comedy, Premium, Spatial, Voice ,Public Bathroom Simulator, Simulator, Hangout, Vibe, Hugs, Simulator, Tycoon, Shower, Snow, Bathroom, Public, Friends, Flamingo, Public Bathroom Simulator.

Last updated by the developer 23 Jul 2025, 05:53 UTC.

0
playing (measured 19 Aug 2026, 22:51 UTC)
518
lifetime visits
100%
liked (6 👍 / 0 👎)
3
favourites (5.8 per 1k visits)
10 June 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
19 Aug 2026, 22:510first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Get ranked!
14,356 R$
admin and mod cmds!
1,995 R$
Admin Cmds
400 R$
Mod Cmds!
341 R$
VIP
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Got A Rank!! · progression0 · 0.00% win
DIRECTOR · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.