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Reflect [2 Player Obby]

Reflect [2 Player Obby]

A Roblox experience owned by Great Skull.

ObbyEN2-player co-opteleportation mechanicpearl and mirror theme

Reflect [2 Player Obby] is an obby experience created on 2024-06-10. It has recorded 605,873 lifetime visits and 23,382 favorites. The game holds a 74% like percentage. Currently, zero users are playing. The description specifies the game is designed for two players involving pearl and mirror mechanics.

Description (written by the developer; not a statement by this register)

⚠️THIS GAME IS MADE FOR 2 PLAYERS⚠️ 2-Player Obby ,With a Pearl & a Mirror, Throw The Pearl To Teleport Your Friend So They Can Activate The Passages For You, Reflect The Pearl On The Mirror Of Your Friend To Reach Desired Targets ! 🎁 LIKE AND JOIN THE GROUP FOR 3 FREE REVIVES + 300 GOLD 🎁 -> https://www.roblox.com/communities/15246399 🛠 This game is new so you may encounter issues! If so, please report them to the group.

Last updated by the developer 5 May 2026, 10:49 UTC.

0
playing (measured 10 Aug 2026, 19:15 UTC)
605,873
lifetime visits
74%
liked (384 👍 / 134 👎)
23,380
favourites (38.6 per 1k visits)
10 June 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Flying Carpet
499 R$
Infinite Revives
299 R$
Slap Tool
199 R$
BlackHole Pearl
79 R$
Lightning Mirror
49 R$
Lightning Pearl
49 R$
X2 Gold
49 R$
Magma Mirror
39 R$
Magma Pearl
39 R$
Void Mirror
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome394,122 · 0.00% win
CheckPoint 1 · progression29,402 · 0.00% win
CheckPoint 2 · progression4,798 · 0.00% win
CheckPoint 3 · progression1,663 · 0.00% win
Guardian · other557 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.