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Brazil Battlegrounds 🇧🇷 [BETA]

Brazil Battlegrounds 🇧🇷 [BETA]

A Roblox experience owned by Surprise Co..

Fighting & PvPPTbattlegroundsbrazilian culturefree unlock

Brazil Battlegrounds 🇧🇷 [BETA] is a fighting-pvp experience created on 2024-06-10. It records 4,902,206 lifetime visits and 75,166 favorites. The current player count is 0. The experience holds an 82% like percentage. It supports cellular, console, and computer platforms.

Description (written by the developer; not a statement by this register)

-----==== NEW BRAZILIAN BATTLEGROUNDS =====----- AVAILABLE FOR: 📱 CELLULAR📱 🎮 CONSOLE 🎮 🖥️COMPUTER🖥️ AVAILABLE CHARACTERS: 🇧🇷 CAPOEIRIST 🇧🇷 🗿 BAY SIGMA🗿 🩴 MALE🩴 🌪️SACI🌪️ 🙅🏿‍♂️Handschuh🙅🏿‍♂️ ALL CHARACTERS CAN BE UNLOCKED FOR FREE: LEAVE A LIKE 😎👍 JOIN OUR GROUP😎👍 MADE BY TEAM SURPRISE CO. @HerrorS2 @Alexandre_Oliv3ira @manegoxtozu @therealdevrose

Last updated by the developer 18 Mar 2025, 20:44 UTC.

0
playing (measured 10 Aug 2026, 18:07 UTC)
4,902,206
lifetime visits
82%
liked (8,267 👍 / 1,782 👎)
75,140
favourites (15.3 per 1k visits)
10 June 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Passe Temporada 2
300 R$
Carioca Acesso Antecipado
200 R$
Saga Dos Pedreiros!
200 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

The Beta Path · progression1,943,395 · 100.0% win
SAMPLE · other27,036 · 0.00% win
Masons' Saga! · progression17,878 · 11.1% win
? · other8,711 · 0.00% win
Off with a bang · other64 · 0.00% win
POG CHAMP · other60 · 0.00% win
1st 10K KILLS · progression1 · 0.00% win
1st 1K KILLS · progression1 · 0.00% win
10,000 deaths! · progression1 · 0.00% win
ArmaNatalina · other0 · 0.00% win
Sunday to Night · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8214 August 2026 — 82 % liked24 August 2026 — 82 % liked3 September 2026 — 82 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 01:4882no change
24 Aug 2026, 01:4682no change
14 Aug 2026, 01:4682first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.