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Chaotic Conundrum Unlimited

Chaotic Conundrum Unlimited

A Roblox experience owned by ~ Chaotic Corporation ~.

OtherEN

Description (written by the developer; not a statement by this register)

Controls : Keyboard | Controller ------------------------------------------- Shiftlock : Shift | X Alt Attack : E | Y Interact : F | B Info Screen : T | L3

Last updated by the developer 31 Jul 2026, 22:37 UTC.

0
playing (measured 14 Aug 2026, 23:53 UTC)
652
lifetime visits
100%
liked (13 👍 / 0 👎)
9
favourites (13.8 per 1k visits)
11 June 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 23:530first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Thanks for Playing! · welcome50 · 0.00% win
⚠⚠⚠ · progression15 · 0.00% win
999999999 · other6 · 0.00% win
An explosive solution · progression5 · 0.00% win
Parry 100 · other4 · 0.00% win
A Shiny Surprise! · collection3 · 0.00% win
Master of the Lotus · progression3 · 0.00% win
Blessed from Above · other2 · 0.00% win
A Slip Through the Crack · secret2 · 0.00% win
Constellation 42 · other1 · 0.00% win
Take a Shower! · progression1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

10020 August 2026 — 100 % liked9 September 2026 — 100 % liked20 August 20269 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 99–101 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
9 Sept 2026, 21:46100no change
20 Aug 2026, 15:48100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.