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Moscow Metro (Zamoskvoretskaya Line) V2 Beta

Moscow Metro (Zamoskvoretskaya Line) V2 Beta

A Roblox experience owned by NextFrame_dev.

SimulatorENMoscow MetroTrain SimulatorRealistic Transport

Moscow Metro (Zamoskvoretskaya Line) V2 Beta is a simulator experience created on 2024-06-11. It has accumulated 1,673,402 lifetime visits and 2,086 favorites. The game holds a 70% like percentage. Currently, zero users are playing. The experience simulates the Zamoskvoretskaya Line, featuring stations from Khovrino to Kashirskaya.

Description (written by the developer; not a statement by this register)

Ride from Hovrino to Kashirskaya. New stations are added as they become available. The game is created by hand by a single developer - every detail is carefully thought through. Currently, stations from Khovrino to Kashirskaya are available. For English speakers: Russian names + transliteration (Khovrino, Kashirskaya). transport, metro, zl, Moscow, train, Moscow line, Underground, Moscow metro, Underground metro, Moscow trains, ZL, METRO, TRANSPORT metro, tkl, metro tkl, metrotk, trainmetro, train, rails , metro rails, metro rails, underground, underground, driver, passenger, Moscow Metro, Metro, Metro Moscow, Moscow Subway, Zamoskvoretskaya line, Green line, transport, Номерной, Moscow Metro, МЦК, MCD, Metro, St. Petersburg, Metro train, Zamoskvoretskaya, Ldl, Sokolnicheskaya, subway, electric train, Sokolnicheskaya, amm, automatic, lines, simulator, rjd, Lublinskaya, urbanmove, krl, city, roblox, railway , automatic, digger, lock, bkl, St. Petersburg, lower, lower, diameter, d1, d2, d3, d4, Ring line, tkl, KL

Last updated by the developer 7 Aug 2026, 07:28 UTC.

0
playing (measured 11 Aug 2026, 00:23 UTC)
1,673,402
lifetime visits
70%
liked (964 👍 / 413 👎)
2,090
favourites (1.2 per 1k visits)
11 June 2024
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 00:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Пропуск анимаций
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First Trip! · welcome249,556 · 54.5% win
Checked the information! · other167,911 · 0.00% win
Find a developer online in the game! · other17,903 · 18.2% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7014 August 2026 — 70 % liked24 August 2026 — 70 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 69–71 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 11:1770no change
14 Aug 2026, 11:1670first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.