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1% Win Obby Easy

1% Win Obby Easy

A Roblox experience owned by Color Fusion Studio.

ObbyENobstacle coursepet collectiontrails

1% Win Obby Easy is an obby experience created on 2024-06-12. It has recorded 9,195,636 lifetime visits and 1,296,804 favorites. The game holds an 80% like percentage. Currently, zero users are playing the experience.

Description (written by the developer; not a statement by this register)

⭐ Welcome to 1% Win Obby Easy ⭐ ❓Can you become the 1% to win❓ 👟Step on the correct block 🏆Reach the end to win! ⭐Unlock trails 🐶Collect pets 👍 Like the game for future updates! 👍 💎 Codes: Release 💸 Premium Users receive 2000 Cash every minute 💸 💾 Data is saved automatically! 💾 ⭐ Join our group and like the game for in-game rewards! ⭐ https://www.roblox.com/groups/33983266/Color-Fusion-Studio

Last updated by the developer 15 May 2026, 06:55 UTC.

0
playing (measured 10 Aug 2026, 19:32 UTC)
9,195,636
lifetime visits
80%
liked (1,379 👍 / 353 👎)
1,296,797
favourites (141.0 per 1k visits)
12 June 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:320first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Magic Carpet
499 R$
x3 Pet Inventory
99 R$
Gravity Coil
99 R$
+3 Pet Equip
89 R$
Speed Coil
89 R$
VIP
79 R$
Grapple Hook
79 R$
x2 Cash
59 R$
x3 Pet Hatch
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played! · welcome6,209,045 · 100.0% win
Winner · other2,656,002 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.