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[⚡GODLIKE] Ability Sword Fight

[⚡GODLIKE] Ability Sword Fight

A Roblox experience owned by Projectify Studios.

Fighting & PvPENsword combatability-based mechanicsslap battles inspired

Description (written by the developer; not a statement by this register)

Welcome to Ability Sword Fight Get kills to unlock new swords! Or get badges to unlock new swords! Every sword has a unique and funny ability Project taken over by ProCombatant **READ**: Credit to Slap Battles and ability wars for MAJOR inspiration **ALSO READ**: Credit to Dashypoo17 and Sevbro11 for contribution

Last updated by the developer 3 Jan 2026, 19:24 UTC.

0
playing (measured 12 Aug 2026, 01:35 UTC)
8,920
lifetime visits
81%
liked (50 👍 / 12 👎)
41
favourites (4.6 per 1k visits)
12 June 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 01:350first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donation
500 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome5,511 · 0.00% win
Golden Sword · collection131 · 0.00% win
Infection · other128 · 0.00% win
Menace · progression67 · 0.00% win
Mischievous · other21 · 0.00% win
Maze Running · progression18 · 0.00% win
Training · progression16 · 0.00% win
Frostbite · progression12 · 0.00% win
Champion · progression12 · 0.00% win
Are we there yet? · progression11 · 0.00% win
NOOOOO · progression8 · 0.00% win
YOUCH! · other6 · 0.00% win
Grand Master · progression6 · 0.00% win
Recognized · progression5 · 0.00% win
locked in · other5 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.