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+1 Heart Every Second

+1 Heart Every Second

A Roblox experience owned by Money Grab Studio.

SimulatorENincrementalclickerreward-based

Description (written by the developer; not a statement by this register)

🏆 Welcome to +1 Heart Every Second ❤️ Every Second You Get +1 Heart ! Finish an activity and gain Wins! 💾 Automatic Save! Favorite the game so you can remember to play again later. 🏆 Join group to unlock the daily group rewards & benefits! https://www.roblox.com/groups/34456657/REWARDS/ 👍 Like the game and ⭐️ Favorite the game for a FREE ❤️+1 Heart per second! 🎁 Premium Players Benefits: ❤️+2 Heart per second 😊 Thanks For Playing

Last updated by the developer 14 Jun 2024, 22:41 UTC.

0
playing (measured 24 Aug 2026, 08:36 UTC)
1,031
lifetime visits
67%
liked (2 👍 / 1 👎)
1
favourites (1.0 per 1k visits)
14 June 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
24 Aug 2026, 08:360first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rainbow Carpet
4,999 R$
x2 Wins
499 R$
x2 Health
449 R$
VIP
249 R$
8 Pets Equipped
199 R$
Triple Eggs
149 R$
20 Inventory Space
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Obby Completed! · progression136 · 0.00% win
Conveyor Completed! · progression134 · 0.00% win
Tower Completed! · progression64 · 0.00% win
Hole Completed! · progression38 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.