[FIX!]Roblox But You Change Avatar Every 5 Seconds
A Roblox experience owned by Pisika Studios.
RoleplayENavatar customizationrandomizationsocial simulation
Roblox But You Change Avatar Every 5 Seconds is a roleplay experience created on June 15, 2024. The game features a mechanic where avatars change randomly every five seconds. It has accumulated 955,763 lifetime visits and 2,059 favorites. Current player count is zero. The like percentage stands at 28 percent. An update on May 4, 2025, revamped the avatar system and added unlockable characters.
Description (written by the developer; not a statement by this register)
☝️ ☝️ Check out the store for cool gamepasses! 👋 Welcome to Roblox But You Change Avatar Every 5 Seconds! ⌛ Every 5 seconds your avatar changes to a random person on Roblox! 🔨 [5/4/2025] - Update: - Fully revamped avatar system - Added 5 more unlockable characters - Fixed issues with the avatars not changing - Better performance & more optimization - Fixed a ton of bugs - Fixed not being able to unlock character even though you rolled it - Added a avatar creation year next to the name 👍 Like the game to show your support! And make sure to tell your friends about it! ⭐ Favourite the game so you can come back and play anytime!
Last updated by the developer 5 May 2025, 01:06 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 02:33 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.