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[TROLL🤔] BACKROOM OUTFIT IDEAS

[TROLL🤔] BACKROOM OUTFIT IDEAS

A Roblox experience owned by Brainrot Empire.

RoleplayENoutfit shopbackroomsavatar customization

Description (written by the developer; not a statement by this register)

šŸŽ‰Welcome To BACKROOM OUTFIT IDEAS 🤔We have lots of outfits! 🤔All items purchased here are final and will remain in your inventory. 🤔Turn down graphics if game is taking a while to load 🤔 Thumbs up, favorite, and share with friends! Join the group for more! https://www.roblox.com/groups/34245621/Brainrot-Empire#!/about Outfits made by and inspired by the public.(If your outfit was put in game and you want it to be removed, please send me a DM and I will remove it asap.) I DONT OWN MOST OF THE UGC/CLOTHING! (CREDS TO CREATORS) MSG ME ON ROBLOX AND I WILL 100% REMOVE IT. tags; Outfit Shop , Outfit Store , Outfit Ideas , Steal Outfits , Hair Combo , Catalog , Outfit Loader , Fits , Matching Fits , Matching Outfits , Try on , Outfits , Matching , Hair , Hair Combos , Mall , Avatars , Hair Combo Shop , Aesthetic , Da Hood, dh style, Matching Outfit Ideas , tt . DH, troll, flamingo , brainrot

Last updated by the developer 17 Jun 2024, 20:21 UTC.

0
playing (measured 29 Aug 2026, 07:17 UTC)
1,195
lifetime visits
50%
liked (2 šŸ‘ / 2 šŸ‘Ž)
8
favourites (6.7 per 1k visits)
15 June 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
29 Aug 2026, 07:170first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

welcome! Ā· welcome987 Ā· 0.00% win
THANK YOU13 Ā· 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.