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Inside Out 2 Obby

Inside Out 2 Obby

A Roblox experience owned by Cegos Do Castelo.

ObbyENInside Out 2ParkourEasy

Inside Out 2 Obby is an obby genre experience created on June 15, 2024. The game features 800 stages. It has accumulated 8,323,848 lifetime visits and 34,591 favorites. The current like percentage is 40. Currently, zero players are active in the experience.

Description (written by the developer; not a statement by this register)

Inside Out 2 Obby Stage Count: 800 Just an easy and Fun Parkour/Obby for you to Play with your friends! Tags: Inside Out, Indigo Park, My Little Pony, Digital Circus, Parkour, Obby, Easy, Fun, Jump, Mega, Obby, Obstacle Course, Rainbow, Colorful, Stages, Super, Ultra, Ultimate, Mega Obby, Easy Obby

Last updated by the developer 2 Feb 2026, 23:29 UTC.

0
playing (measured 11 Aug 2026, 01:52 UTC)
8,323,848
lifetime visits
40%
liked (1,802 👍 / 2,684 👎)
34,582
favourites (4.2 per 1k visits)
15 June 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 01:520first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Flying Carpet
700 R$
Flying Cloud
600 R$
Rocket
600 R$
Spaceship
500 R$
Race Car
500 R$
Laser Gun
500 R$
Grapple Hook
400 R$
Gravity Coil
200 R$
Speed Coil
200 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome6,034,089 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

4013 August 2026 — 40 % liked2 September 2026 — 40 % liked13 August 20262 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 39–41 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 21:3440no change
13 Aug 2026, 21:3340first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.