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Inside Out 2 Elevator

Inside Out 2 Elevator

A Roblox experience owned by Cegos Do Castelo.

HorrorENhorror mashupmorph mechanicstrending IP references

Inside Out 2 Elevator is a horror experience created on 2024-06-15. It has accumulated 5,928,771 lifetime visits and 49,608 favorites. The experience holds a 57% like percentage. Currently, zero users are playing. The description lists various tags including inside out 2, mommy long legs, and escape.

Description (written by the developer; not a statement by this register)

-Favorite🌟 -Follow💡 -Like👍 Have a nice play! Tags: inside out 2, mommy long legs, bendy, scp, escape, survive, long legs, huggy wuggy, poppy playtime, admin, free admin, huggy, gear, gear wall, pets, doors, new morphs, bendy morph free, poppy Talking Tom, Talking Ben, poppy chapter 3 Event, Adopt Me, Brookhaven, Poppy's Play Time, The Mimic, Pets Sim mommy long legs, bendy, scp, escape, survive, long, legs, poppy playtime, admin, free admin, friends, sonic, lava, blue, huggy, bridge, hide, piggy, pets, find, morphs, skibi toilet, toilet, meme, wednesday, grimace shake, purple milkshake, grimace birthday, grimace,

Last updated by the developer 26 Oct 2024, 14:40 UTC.

0
playing (measured 11 Aug 2026, 01:52 UTC)
5,928,771
lifetime visits
57%
liked (603 👍 / 453 👎)
49,600
favourites (8.4 per 1k visits)
15 June 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 01:520first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Flying Carpet
700 R$
Rocket
600 R$
Grapple Hook
400 R$
Flying Cloud
400 R$
Spaceship
400 R$
Jetpack
400 R$
Gravity Coil
200 R$
Speed Coil
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome3,367,188 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

5714 August 2026 — 57 % liked23 September 2026 — 57 % liked14 August 202623 September 2026
2 measurements spanning 40 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 56–58 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Sept 2026, 00:1957no change
14 Aug 2026, 00:1757first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.