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🌼[FREE!🦝](Find The Free GAG UGC) { NEW UPDATE🌈}

🌼[FREE!🦝](Find The Free GAG UGC) { NEW UPDATE🌈}

A Roblox experience owned by OBBY COMMUN1TY!.

SimulatorENfarming simulatormodded contenttycoon

Description (written by the developer; not a statement by this register)

🌼[FREE!🦝] {GROW A GARDEN! UGC{Modded}🌈} 🌱 How to plant: - Equip the modified seed you want to plant! - Click on the brown plots on your modified farm to plant! - Watch it grow! - Once it's fully grown, harvest your epic modified crop! Remember, your garden keeps growing even when you're offline! ⭐ 🏷️ Tags: Farming Simulator, Animals, Farm, Friends, crops, Simulator, Tycoon, Roleplay, seed, Crazy Farm, Grow Your Farm, Grow A Garden

Last updated by the developer 30 Jul 2025, 14:07 UTC.

0
playing (measured 24 Aug 2026, 07:48 UTC)
742
lifetime visits
89%
liked (8 👍 / 1 👎)
69
favourites (93.0 per 1k visits)
16 June 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
24 Aug 2026, 07:480first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Chopper
799 R$
Jetpack
299 R$
Flying Cloud
299 R$
Fusion Coil
250 R$
Grapple Hook
100 R$
Sword
99 R$
LaserGun
90 R$
Gravity Coil
70 R$
RPG
65 R$
Speed Coil
60 R$
VIP
55 R$
HD Admin
49 R$
Double Jump
33 R$
Double Speed
33 R$
Radio
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

SpongeBob's Congratulate!! · progression24 · 0.00% win
SpongeBob's Welcome!! · welcome21 · 0.00% win
You met the creator!! · social0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.