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BATTLEFRONT WARRIORS

BATTLEFRONT WARRIORS

A Roblox experience owned by Endeavor Games Studios.

ShooterEN5v5arenashooter

Description (written by the developer; not a statement by this register)

Experience fast-paced, action-packed combat in intense 5v5 arena battles! Fight alongside your friends, dominate the battlefield, and rise to the top of the leaderboards. 😊 Out now! Jump in with your friends and prove your skills. 🛍️ Visit the store to unlock awesome Game Passes. 🐛 Found a bug? Report it on our social platforms. ⚙️ Stay updated with the latest updates, leaks, and announcements on our socials. How To Play: Simply head to the menu in-game then select tutorial to know the controls. You could simply also just go to loadout and select secondary loadout which a Glock17 is avaliable to equip.

Last updated by the developer 27 Jul 2026, 05:52 UTC.

0
playing (measured 15 Aug 2026, 18:04 UTC)
877
lifetime visits
63%
liked (5 👍 / 3 👎)
8
favourites (9.1 per 1k visits)
16 June 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 18:040first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Sunbeam
2,500 R$
MP4
350 R$
Knife
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

BATTLEFRONT WARRIORS (First Timer) · welcome155 · 0.00% win
BATTLEFRONT WARRIORS (100 KILLS) · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.