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+1 Rich Every Second

+1 Rich Every Second

A Roblox experience owned by Quickly made games.

TycoonENincrementalmoney accumulationpassive income

Description (written by the developer; not a statement by this register)

Welcome to +1 Rich Every Second! 🔥 USE THE CODE 'RELEASE' AND LIKE THE GAME FOR A FREE IN-GAME BOOST! 👍 NEW CODE RELEASES ONCE THE GAME GETS 100 LIKES! 💾 Progress saves Join the group & like for +25% Money & a FREE chest! https://www.roblox.com/groups/34111644 Premium Gives x2 Money & a FREE claimable chest every 5 hours! DO YOU LAG? USE A FREE VIP SERVER ❤️ Tags: Money, Coins, Cash, Wealthy, Richness, Rich, tall, roblox but more money every second, roblox but every second you get richer, roblox but you get richer every second, get money, huge, massive, big, grow, every second

Last updated by the developer 17 Jun 2024, 20:05 UTC.

0
playing (measured 10 Aug 2026, 14:17 UTC)
357,243
lifetime visits
89%
liked (1,157 👍 / 137 👎)
58,225
favourites (163.0 per 1k visits)
16 June 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:170first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 Gain Speed [50% OFF]
149 R$
Auto Rebirth
79 R$
x2 Speed [50% OFF]
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played +1 Rich Every Second! · other289,462 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8914 August 2026 — 89 % liked25 August 2026 — 89 % liked14 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 00:0089no change
14 Aug 2026, 23:4689first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.