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(REOPENING!) Eric's Kingdom

(REOPENING!) Eric's Kingdom

A Roblox experience owned by Eric's Kingdom.

RoleplayENroleplaymanagementcafe

Description (written by the developer; not a statement by this register)

👑 Welcome to Eric's Kingdom, our game is in beta at the moment. If there is any bugs please report them in the communications server. To start working at Eric's Kingdom, you firstly join the group then join the game to be trained by a staff member. Tags: kingdom rp cafe ek kingdom life oldschool high rank management

Last updated by the developer 21 Jul 2026, 23:21 UTC.

0
playing (measured 11 Aug 2026, 19:08 UTC)
8,646
lifetime visits
69%
liked (54 👍 / 24 👎)
53
favourites (6.1 per 1k visits)
17 June 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 19:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Private Afk Room
150 R$
Speed Coil
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to EK · welcome247 · 0.00% win
Welcome to the HR team · welcome0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

697069.517 August 2026 — 70 % liked27 August 2026 — 69 % liked17 August 202627 August 2026
2 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 69–70 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Aug 2026, 12:4969-1
17 Aug 2026, 12:4870first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.