Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Silent Pines

Silent Pines

A Roblox experience owned by Silent Pines Community.

Social & hangoutENsocial hubminigameslore exploration

Description (written by the developer; not a statement by this register)

🌲 Welcome to Silent Pines! 🌲 🌿 Enter a mystical forest where ancient magic lingers, hidden lore awaits discovery, and every visit offers a new adventure. ✨ Things you can enjoy in Silent Pines: 🍹 Custom Drink Making 🎱 Playable Pool Tables 🎤 Live Performance Stage 🎉 Community Events & Live Experiences 🌲 Secrets, Lore, and Hidden Discoveries 💬 Relax, socialize, and meet new people ✨ And much more to come! 👍 Enjoying your stay? Leave a Like and ⭐ Favorite to support the game! 💡 Silent Pines is currently in Early Access. New features, activities, lore, and content are being added regularly—stay tuned!

Last updated by the developer 28 Jul 2026, 23:42 UTC.

0
playing (measured 11 Aug 2026, 10:33 UTC)
43,007
lifetime visits
89%
liked (449 👍 / 57 👎)
3,280
favourites (76.3 per 1k visits)
17 June 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 10:330first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP Pass
499 R$
Spell Colors
399 R$
Drink Artisan
199 R$
Rainbow Synth Piano
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Meet the Founders! · welcome10,516 · 0.00% win
Meet a Developer! · other392 · 0.00% win
Stressed Out · other172 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8915 August 2026 — 89 % liked25 August 2026 — 89 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 19:4889no change
15 Aug 2026, 19:3789first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.