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[UPDATE] Escape Goblintown

[UPDATE] Escape Goblintown

A Roblox experience owned by Goblintown!.

HorrorENasymmetric pvphorror comedytag mechanic

[UPDATE] Escape Goblintown is a horror experience created on 2024-06-18. It has accumulated 853,894 lifetime visits and 42,467 favorites. The game holds an 87% like percentage. Currently, zero users are playing. The description outlines asymmetric gameplay where hoomans escape or goblins tag them. Tags include horror, PVP, and comedy.

Description (written by the developer; not a statement by this register)

Prepare to Escape Goblintown, or become a Goblin and tag the stray hoomans before they get away! Hoomans— survive for eight minutes, or complete enough objectives to escape! Goblins— tag all hoomans before they are able to escape! Earn Gobloons to unlock new UGC, abilities and Goblin characters between matches! Daily rewards reset at 00:00 UTC. Controls (desktop): E— (hold) activate objective R— ability Q— ult (Goblin only) CTRL— prone Tags: Escape, Horror, PVP, Asymmetric, Comedy, PIGGY, Dead By Daylight, Among Us, Flee The Facility, Monkey Tag, Murder Mystery

Last updated by the developer 4 Mar 2025, 22:42 UTC.

0
playing (measured 10 Aug 2026, 20:33 UTC)
853,894
lifetime visits
87%
liked (5,839 👍 / 900 👎)
42,448
favourites (49.7 per 1k visits)
18 June 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:330first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

####### WIZERD
600 R$
GROMBLAR
300 R$
LARRY D. SASKWICH
300 R$
FAST HAND
250 R$
STUN
120 R$
SABOTEUR
120 R$
GRUMPL
120 R$
Starter Pack
99 R$
GOB-SENSE
80 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

8714 August 2026 — 87 % liked24 August 2026 — 87 % liked3 September 2026 — 87 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 18:5187no change
24 Aug 2026, 16:5087no change
14 Aug 2026, 16:4887first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.