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Mining Empire 💎

Mining Empire 💎

A Roblox experience owned by Mine Incorporated.

TycoonENTycoonMiningIdle Clicker

Mining Empire 💎 is a tycoon experience created on 2024-06-18. The game has accumulated 2,893,219 lifetime visits and 19,928 favorites. It maintains a 97% like percentage. Currently, zero users are playing. The description highlights mechanics such as spawning miners, selling ore, and upgrading mines. Tags include collector, simulator, and tycoon.

Description (written by the developer; not a statement by this register)

⛏️Spawn Miners to Get Ore 💸 Sell Ore for Cash 🚜 Upgrade Your Mine 🥚 Unlock New Ores! 🏆 Build the greatest Empire! 📣Use code "Release" ⏰Next code at 5K LIKES! 🔥👍 Join our group and like the game for exclusive in-game rewards! https://www.roblox.com/groups/34477465/Mine-Incorporated 💫 Premium players get +20% Cash! Tags: Collector, Simulator, Diamond, Mine, Tycoon, Clicker, Tapping, Gems, Pet, Fun, Adventure

Last updated by the developer 3 Mar 2026, 19:48 UTC.

0
playing (measured 10 Aug 2026, 15:03 UTC)
2,893,219
lifetime visits
97%
liked (69,322 👍 / 1,804 👎)
19,917
favourites (6.9 per 1k visits)
18 June 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

+2 Worker Slots
799 R$
Supercars Pack!
399 R$
10 Permanent Silos!
399 R$
x2 Housing Capacity!
349 R$
Cheap Upgrades!
299 R$
VIP
250 R$
x2 Worker Capacity!
249 R$
x2 Cash!
249 R$
x2 Gems!
199 R$
x2 Vehicle Shipping Rate!
199 R$
x2 Miners!
199 R$
x2 Offline Earnings!
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Copper Ore! · collection420,467 · 0.00% win
Iron Ore! · collection198,134 · 0.00% win
Lapis Ore! · collection111,228 · 0.00% win
Gold Ore! · collection44,383 · 0.00% win
Diamond Ore! · collection24,478 · 0.00% win
Emerald Ore! · collection12,794 · 0.00% win
Ruby Ore! · collection6,459 · 0.00% win
Welcome! · welcome0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9714 August 2026 — 97 % liked24 August 2026 — 97 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 06:1597no change
14 Aug 2026, 06:0897first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.