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[BETA] ⚔️Ragdoll Deathmatch

[BETA] ⚔️Ragdoll Deathmatch

A Roblox experience owned by Deathmatch Games.

Fighting & PvPENragdoll physicsdeathmatchmultiplayer arena

Description (written by the developer; not a statement by this register)

Welcome to Ragdoll Deathmatch! Prepare for an epic battle where physics-based chaos meets intense multiplayer action. In this thrilling arena, you control customizable ragdoll characters equipped with an arsenal of bizarre weapons. Challenge friends and foes alike in fast-paced rounds of hilarious and unpredictable combat. Key Features: Ragdoll Physics: Watch as your character flops, tumbles, and bounces realistically through the arena. Customization: Personalize your ragdoll with unique outfits and accessories. Weapon Variety: From giant hammers to wacky gadgets, choose from a wide array of weapons to dominate the battlefield. Multiplayer Mayhem: Engage in up to 16-player battles for ultimate ragdoll supremacy. Dynamic Arenas: Navigate through interactive environments filled with traps, obstacles, and power-ups.

Last updated by the developer 30 Jul 2025, 04:32 UTC.

0
playing (measured 27 Aug 2026, 00:18 UTC)
984
lifetime visits
69%
liked (9 👍 / 4 👎)
9
favourites (9.1 per 1k visits)
19 June 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
27 Aug 2026, 00:180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

💰Deathmatch Donation💰
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Completed the Ragdoll Deathmatch Obby! · progression0 · 0.00% win
Played Ragdoll Deathmatch! · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.