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REWRITE

REWRITE

A Roblox experience owned by UT:Unfair OPS Group.

Last updated by the developer 14 Feb 2026, 16:05 UTC.

0
playing (measured 11 Aug 2026, 05:18 UTC)
519
lifetime visits
30%
liked (3 👍 / 7 👎)
7
favourites (13.5 per 1k visits)
19 June 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 05:180first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Defeat Sans · progression31 · 0.00% win
Defeat Outertale Sans · progression5 · 0.00% win
Defeat INSANITY! Sans and Rose · progression4 · 0.00% win
Defeat ERROR! Sans · progression3 · 0.00% win
Defeat Weak MURDER! Sans · progression2 · 0.00% win
Fell Sans Defeated · progression2 · 0.00% win
Defeat AFTERTALE! Sans · progression2 · 0.00% win
Defeat INSANITY! Sans and Rose - ENDING TWO · progression2 · 0.00% win
Defeat Gansans · progression1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.