[UPDATE] Escape Room
A Roblox experience owned by MDH Games.
PuzzleENpuzzle solvingmysterymultiplayer
[UPDATE] Escape Room is a puzzle experience created on 2024-06-19. It supports up to 5 players and contains 12 rooms. The game has accumulated 1,247,229 lifetime visits and 30,011 favorites. Current player count is 0, with a 78% like percentage.
Description (written by the developer; not a statement by this register)
💡 Welcome to the Escape Room! 💡 [Up to 5 Players] You are locked inside of a room, not knowing how or when you got there, or where you are. You have to escape each room by solving several puzzles, while various strange things await you behind each door. Don't give up... you got this! 🔓Solve the puzzles and escape by yourself, or with your friends 🧠Some puzzles will require you to use your intuition 💎Explore a range of different rooms, crafted to test your abilities ⚡There are currently 12 rooms in the Escape Rooms Join the group for a free pizza ingame! 🍕 https://www.roblox.com/groups/34481097/MDH-Games#!/about Make sure you give the game a 👍 THUMBS UP and a ⭐ FAVOURITE if you enjoy it so we know you want more :) Tags: Escape Room, Escape, Room, Fun, Mystery, Puzzle,
Last updated by the developer 17 Oct 2024, 22:48 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 10:50 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.