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Untitled: Clicker Simulator

Untitled: Clicker Simulator

A Roblox experience owned by Bugz's Studio.

Clicker & idleENclickerpetsleaderboards

Description (written by the developer; not a statement by this register)

Welcome to Untitled: Clicker Simulator, the ultimate clicker experience on Roblox! 🌟 Step into a vibrant world where every click counts and pets are your loyal companions on the path to clicker supremacy. Leaderboards: 🏆 Compete with friends and players worldwide to see who can gather the most clicks and rise to the top of the leaderboards. Join Untitled: Clicker Simulator now and start your journey to become the ultimate clicker master! # Update 0.3 ## Added - Afk area - Titles - Group AutoClicker - Starter Pet - Tutorial UI - Egg sounds and confetti on legendary+

Last updated by the developer 23 Apr 2026, 05:39 UTC.

0
playing (measured 23 Aug 2026, 02:51 UTC)
195
lifetime visits
100%
liked (5 👍 / 0 👎)
2
favourites (10.3 per 1k visits)
20 June 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
23 Aug 2026, 02:510first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x3 Hatch
349 R$
OP Auto Clicker
250 R$
250+ Storage
179 R$
+3 pets
179 R$
x2 Clicks
149 R$
x2 Luck
129 R$
Auto Hatch
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Early Access Tester · other53 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.