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Survive Fundamental Paper Education Brookhaven🏠RP

Survive Fundamental Paper Education Brookhaven🏠RP

A Roblox experience owned by CLonix Studio.

HorrorENhorrorescapefpe

Survive Fundamental Paper Education Brookhaven🏠RP is a horror experience created on 2024-06-20. It has recorded 701,669 lifetime visits and 191,222 favorites. The current player count is zero. The experience holds a 46% like percentage. Tags include survival, roleplay, and escape themes.

Description (written by the developer; not a statement by this register)

🔪 Survival The Miss Circle Killer 🔪 🌟 Welcome to a thrilling adventure! 🌟 🚀 Run, hide, and survive from Miss Circle! Can you escape? 🏃‍♂️🏃‍♀️ ✨ Play with friends and have fun! ✨ 🔑 Unlock cool items and explore exciting places! 🔑 🎉 Join the fun now! 🎉 🔔Tags : Survival, FundamentalPaperEducation, FPE, Roleplay, RP, Survival, MissCircle, Escape, Brookhaven,RP

Last updated by the developer 12 Apr 2025, 19:04 UTC.

0
playing (measured 11 Aug 2026, 03:33 UTC)
701,669
lifetime visits
46%
liked (180 👍 / 209 👎)
191,222
favourites (272.5 per 1k visits)
20 June 2024
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 03:330first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Minigun
1,999 R$
Rocket Launcher
1,599 R$
Gear Pack
999 R$
ADMIN
599 R$
Laser Gun
299 R$
Helicopter
199 R$
Magic Carpet
189 R$
Laser Sword
159 R$
Jetpack
159 R$
Robby
159 R$
Ruby
159 R$
Bike
129 R$
No ads
99 R$
GEAR PACK
99 R$
Boombox
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome481,829

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.