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Fast Food Tower๐Ÿ”

Fast Food Tower๐Ÿ”

A Roblox experience owned by YUM! I LOVE IT!.

ObbyENfood-themedtower climbingobby

Description (written by the developer; not a statement by this register)

Welcome To Fast Food Tower๐Ÿ” In this tower game, you get to eat and experience various types of popular yummy fast foods, such as boba, burgers, gummy bears, donuts, fries, cookies, pizza, nuggets, waffles and many more! ๐ŸŸ YUM! I LOVE IT! Premium Benefits: Speed Coil ๐Ÿ‘ NEXT UPDATE AT 10K LIKES Tags: Boba Tea Tower, Donut Tower, Cake Tower, Gummy Tower, Mochi Tower, Chocolate Tower, Cookies Tower, Ice Cream Tower, Stages, Obby, Obstacle Course, Parkour, ๋ณด๋ฐ”ํ‹ฐํƒ€์›Œ, ๋„๋„›ํƒ€์›Œ, ์ผ€์ดํฌํƒ€์›Œ, ์ ค๋ฆฌํƒ€์›Œ, ๋ชจ์ฐŒํƒ€์›Œ, ์ดˆ์ฝœ๋ฆฟํƒ€์›Œ, ์ฟ ํ‚คํƒ€์›Œ, ์•„์ด์Šคํฌ๋ฆผํƒ€์›Œ, ์Šคํ…Œ์ด์ง€, ์˜ค๋น„, ์žฅ์• ๋ฌผ์ฝ”์Šค, ํŒŒ์ฟ ๋ฅด.

Last updated by the developer 23 Nov 2024, 07:53 UTC.

0
playing (measured 11 Aug 2026, 10:01 UTC)
79,723
lifetime visits
75%
liked (119 ๐Ÿ‘ / 40 ๐Ÿ‘Ž)
11,422
favourites (143.3 per 1k visits)
20 June 2024
created (per Roblox)

Play on Roblox โ†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart โ€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log โ€” every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 10:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization โ€” game passes

Magic Carpet [70% OFF]
449 R$
Flying Cloud [MAGIC]
249 R$
Laser Gun [OP]
199 R$
Fusion Coil [OP!]
149 R$
Rocket Launcher [OP]
129 R$
Jetpack [70% OFF]
119 R$
Grapple Hook [FUN!]
100 R$
Sword
99 R$
Speed Coil! [50% OFF]
99 R$
Double Jump
79 R$
Double Speed
59 R$
VIP
49 R$
Boba Tea Plush
15 R$
Donut Plush
15 R$
Fries Plush
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenโ€™t publicly listable.

Badge funnel

Welcome! ยท welcome57,235 ยท 0.00% win

How many players have ever earned each badge โ€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeโ€™s own name and description.

Like ratio over time

Growth

7515 August 2026 โ€” 75 % liked4 September 2026 โ€” 75 % liked15 August 20264 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between โ€” snapshots are recorded only when a count changes, so gaps mean โ€œno change observedโ€, never โ€œinterpolatedโ€. The vertical axis spans 74โ€“76 and does not start at zero.
Measurement log โ€” every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 14:5275no change
15 Aug 2026, 13:1675first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowdโ€™s goodwill.