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Intertwined [Pre-Alpha]

Intertwined [Pre-Alpha]

A Roblox experience owned by Production Overload.

HorrorENhorrorescapepuzzle

Description (written by the developer; not a statement by this register)

Warning: This game contains flashing lights and jumpscares! (This is my first project and i build, scripted and animated everything myself) Do you have the courage to confront your deepest fears? Step into "Intertwined," where you find yourself trapped in a nightmarish world as a child. Your mission is to escape the clutches of your own nightmares, but the path is fraught with challenges that will test your bravery and resolve. Explore eerie landscapes, solve chilling puzzles, and face off against haunting phobias that lurk in the shadows. Every twist and turn may lead you deeper into the darkness or offer a glimmer of hope. Will you navigate your way out, or will you succumb to the fears that bind you? Prepare for a heart-pounding journey through the unknown—your nightmares await!

Last updated by the developer 19 Feb 2026, 12:32 UTC.

0
playing (measured 14 Aug 2026, 11:32 UTC)
382
lifetime visits
100%
liked (6 👍 / 0 👎)
5
favourites (13.1 per 1k visits)
20 June 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 11:320first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Played Intertwined · welcome47 · 0.00% win
Intertwined Worker · other6 · 0.00% win
Sponsor Intertwined · other3 · 0.00% win
Finished Intertwined · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.